Dexterous Joint Collection Glove
GitHub | HuggingFace | Blog post Design study for a low-cost, minimal exoskeleton glove for capturing human hand data at factory scale — active motion capture handling the knuckle's 2 DoF, with finger topology referenced from Naked Prosthetics and ART Glove, and a separate tactile knitwear layer (Paxini / AgileTact / piezoresistive FPCB sheets). Includes my FreeCAD sources, comparison reports and BOMs; the full ~6.5 GB research archive (reference glove/hand repos, CAD, papers, videos) is on HuggingFace.
AIC - AI for Industry Challenge
GitHub Repository Solution to the Intrinsic robotics challenge: inserting a cable plug into randomized ports on a task board with a UR5e arm, using only RGB cameras and wrist force/torque feedback — no ground truth in the control path. Combines YOLO-based port detection with CAD-plane back-projection and module gating (58mm → 2mm error), marker-anchored board pose estimation (<1.3° yaw), singularity-avoiding joint-space motion planning, and sign-insensitive contact detection for compliant insertion.
trihands
GitHub Repository Multiview hand-triangulation pipeline reproducing "What Matters When Cotraining Robot Manipulation Policies on Everyday Human Videos?". Lifts EgoExo4D multi-view RGB (one egocentric Aria fisheye + four exocentric GoPros) to 3D hand keypoints via YOLO detection, WiLoR 2D keypoints, and DLT + IRLS triangulation — reaching ~24 mm 3D MPJPE against ground truth, roughly 8× better than monocular estimates.
egoX
GitHub | HuggingFace LoRA adapter for exocentric-to-egocentric video generation, reproducing the EgoX paper on a single 24GB GPU instead of the paper's 4× H200. To fit inference on my own GPU I downscaled the video resolution and trained a rank-128 LoRA on top of the Wan2.1-I2V-14B diffusion model with Geometry-Guided Self-Attention, NF4 4-bit quantization, and 8-bit AdamW, on Ego-Exo4D.
sensor2sensor
GitHub | HuggingFace Minimal reimplementation of Sensor2Sensor: Cross-Embodiment Sensor Conversion for autonomous driving, trained on a single RTX 3060. Generates LiDAR point clouds from surround camera images via a DINOv3-conditioned latent diffusion model over a compact LiDAR range-image VAE, on nuScenes (held-out Chamfer distance ~2.0 m for the diffusion U-Net).
ENPIRE
GitHub Repository Simulation-based reproduction of ENPIRE's robot-policy self-improvement loop (Environment → Policy improvement → Rollout → Evaluation) on the Push-T task. Multiple Claude coding agents iteratively improve control policies in git-isolated worktrees and share recipes across a fleet — collaborative agents reached ~50% held-out success vs. 14.6% for isolated agents.
Tennis Tracking
GitHub Repository Tennis match analysis pipeline with ball tracking (TrackNet/TrackNetV4/WASB-SBDT), court detection, player pose estimation, and racket detection from broadcast video.
Tennis 3D
GitHub Repository 3D pose reconstruction of tennis players from monocular broadcast video. Lifts 2D keypoints to a 3D skeleton for biomechanics analysis.
Odin
GitHub Repository An AI-powered job search and auto-application tool with a simple UI for browsing and applying to roles.
TurboQuant
GitHub | PyPI Online vector quantization with near-optimal distortion rate. 2-bit KV cache quantization (~8x memory reduction) for HuggingFace transformer inference, within ~2.7x of the Shannon limit.
ACTION100M
GitHub Repository Implementation of the Action100M video processing pipeline for generating hierarchical video action annotations. Uses V-JEPA 2 for temporal segmentation and Qwen3-VL for caption generation.
Autoresearch Paper
GitHub Repository Autonomous agent framework that implements research papers from PDF to working code. 6-phase pipeline: paper extraction, contract definition, data proof, component implementation, integration, and benchmarking.
3D Reconstruction - LingBot World
GitHub Repository Recreation of the 3D reconstruction pipeline from the LingBot world model paper. Generates detailed 3D point clouds from video sequences using VGGT.
Humanoid Twin World Model
GitHub Repository Digital twin of Unitree G1 humanoid robot in a 3D Gaussian Splatting scene. Browser-based split-screen viewer with keyboard control for humanoid locomotion in photorealistic environments.
Copilot4D
GitHub Repository Implementation of Copilot4D: Learning Unsupervised World Models for Autonomous Driving via Discrete Diffusion. A world model approach for self-driving vehicles.
TopoDiffuser
GitHub Repository Diffusion-based trajectory prediction using LiDAR data. Trained on KITTI dataset with encoder and diffusion model for autonomous driving trajectory forecasting.
DreamerV4
GitHub Repository Implementation of DreamerV4: Training Agents Inside of Scalable World Models. World model architecture for reinforcement learning with video tokenizer and dynamics prediction.
Humanoid World Models
GitHub Repository Implementation of Humanoid World Models: Open World Foundation Models for Humanoid Robotics. Training world models for humanoid robot control and simulation.
Genie: Generative Interactive Environments
GitHub Repository Implementation of Genie world model - a generative video model that learns latent actions from unlabeled video data. Includes video tokenizer, latent action model, and dynamics model.
Piano - RoboPianist in Isaac Sim
GitHub Repository Robotic piano playing simulation in NVIDIA Isaac Sim with dexterous hands. Features MIDI playback, collision handling, and reinforcement learning for piano performance.
SO101 IsaacSim - Robot Manipulation in Isaac Lab
GitHub Repository Reinforcement learning for SO101 robotic arm in NVIDIA Isaac Lab. Custom SO101 stacking cubes task created from scratch with GPU-accelerated parallel environments for training manipulation policies.
ros2_nav
GitHub Repository Projects and exercises for learning ROS2 Navigation Stack (Nav2) using TurtleBot3 in Gazebo simulation. Covers SLAM, autonomous navigation, and the complete Nav2 stack implementation.
hand-landmarker-ios
GitHub Repository Fine-tune the model on YouTube videos that show first-person hand movements, extract motion data, refine it in Blender, and retarget it for specific hand URDF models.
Berkeley-Humanoid-Lite2
GitHub Repository Degrees of freedom analysis and comparison of the Berkeley Humanoid platform. Cost estimated at $4.9K.
gym-hil
GitHub Repository A collection of gymnasium environments for Human-In-the-Loop (HIL) reinforcement learning, compatible with Hugging Face's LeRobot codebase.
lerobot
GitHub Repository The LeRobot framework along with the SVLA SO101 pick-and-place dataset for robot learning.
OpenPI: Vision-Language-Action Model
GitHub Repository Fork of Physical Intelligence's OpenPI with flow matching for robot policy learning. Vision-language-action model with continuous action generation using conditional flow matching for high-frequency control.
MikuMotionTools
GitHub Repository Tools for converting MMD (MikuMikuDance) motions to robot armature format for Isaac Lab RL training. Includes motion extraction from Blender, inverse kinematics retargeting to robots like Unitree G1/H1.
AmazingHand
GitHub Repository Expressive robotic hand design. More dexterous configurations using cables and deported actuators in the forearm.
Drone-Swarm-RL-airsim-sb3
GitHub Repository Code and environments for reinforcement learning of drone swarms using Unreal Engine 4 and Microsoft AirSim. Includes multi-agent RL implementations.
humanoid-bench
GitHub Repository HumanoidBench: a simulated humanoid robot benchmark with 15 whole-body manipulation and 12 locomotion tasks, with code for environments and training.
isaac-launchable
GitHub Repository Isaac Launchable offers a simplified approach to installing and using Isaac Lab and Isaac Sim.
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